Draining Messages Before Disconnect

This feature is the ability to drain connections or subscriptions and then close the connection. Closing a connection (using close()), or unsubscribing from a subscription, are generally considered immediate requests. When you close or unsubscribe the library will halt messages in any pending queue or cache for subscribers. When you drain a subscription or connection, it will process any inflight and cached/pending messages before closing.

Drain provides clients that use queue subscriptions with a way to bring down applications without losing any messages. A client can bring up a new queue member, drain and shut down the old queue member, all without losing messages sent to the old client. Without drain, there is the possibility of lost messages due to delivery timing.

The libraries can provide drain on a connection or on a subscriber, or both.

For a connection the process is essentially:

  1. Drain all subscriptions

  2. Stop new messages from being published

  3. Flush any remaining published messages

  4. Close

The API for drain can generally be used instead of close:

As an example of draining a connection:

wg := sync.WaitGroup{}
wg.Add(1)

errCh := make(chan error, 1)

// To simulate a timeout, you would set the DrainTimeout()
// to a value less than the time spent in the message callback,
// so say: nats.DrainTimeout(10*time.Millisecond).

nc, err := nats.Connect("demo.nats.io",
    nats.DrainTimeout(10*time.Second),
    nats.ErrorHandler(func(_ *nats.Conn, _ *nats.Subscription, err error) {
        errCh <- err
    }),
    nats.ClosedHandler(func(_ *nats.Conn) {
        wg.Done()
    }))
if err != nil {
    log.Fatal(err)
}

// Just to not collide using the demo server with other users.
subject := nats.NewInbox()

// Subscribe, but add some delay while processing.
if _, err := nc.Subscribe(subject, func(_ *nats.Msg) {
    time.Sleep(200 * time.Millisecond)
}); err != nil {
    log.Fatal(err)
}

// Publish a message
if err := nc.Publish(subject, []byte("hello")); err != nil {
    log.Fatal(err)
}

// Drain the connection, which will close it when done.
if err := nc.Drain(); err != nil {
    log.Fatal(err)
}

// Wait for the connection to be closed.
wg.Wait()

// Check if there was an error
select {
case e := <-errCh:
    log.Fatal(e)
default:
}

The mechanics of drain for a subscription are simpler:

  1. Unsubscribe

  2. Process all cached or inflight messages

  3. Clean up

The API for drain can generally be used instead of unsubscribe:

    nc, err := nats.Connect("demo.nats.io")
    if err != nil {
        log.Fatal(err)
    }
    defer nc.Close()

    done := sync.WaitGroup{}
    done.Add(1)

    count := 0
    errCh := make(chan error, 1)

    msgAfterDrain := "not this one"

    // Just to not collide using the demo server with other users.
    subject := nats.NewInbox()

    // This callback will process each message slowly
    sub, err := nc.Subscribe(subject, func(m *nats.Msg) {
        if string(m.Data) == msgAfterDrain {
            errCh <- fmt.Errorf("Should not have received this message")
            return
        }
        time.Sleep(100 * time.Millisecond)
        count++
        if count == 2 {
            done.Done()
        }
    })

    // Send 2 messages
    for i := 0; i < 2; i++ {
        nc.Publish(subject, []byte("hello"))
    }

    // Call Drain on the subscription. It unsubscribes but
    // wait for all pending messages to be processed.
    if err := sub.Drain(); err != nil {
        log.Fatal(err)
    }

    // Send one more message, this message should not be received
    nc.Publish(subject, []byte(msgAfterDrain))

    // Wait for the subscription to have processed the 2 messages.
    done.Wait()

    // Now check that the 3rd message was not received
    select {
    case e := <-errCh:
        log.Fatal(e)
    case <-time.After(200 * time.Millisecond):
        // OK!
    }

Because draining can involve messages flowing to the server, for a flush and asynchronous message processing, the timeout for drain should generally be higher than the timeout for a simple message request-reply or similar.

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